Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Layers > API/Editor/UnrealEd/Layers/ULayersSubsystem
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
| Include | #include "Layers/LayersSubsystem.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
virtual bool RemoveSelectedActorsFromLayer
&40;
const FName & LayerName
&41;
Remarks
Removes the selected actors from the named layer. true if at least one actor was added. false is returned if all selected actors already belong to the named layer.
Parameters
| Name | Description |
|---|---|
| LayerName | A layer name. |