Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Layers > API/Editor/UnrealEd/Layers/ULayersSubsystem
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
| Include | #include "Layers/LayersSubsystem.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
virtual bool InitializeNewActorLayers
&40;
AActor &42; Actor
&41;
Remarks
Synchronizes an newly created Actor's layers with the layer system
Parameters
| Name | Description |
|---|---|
| Actor | The actor to initialize |