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Unreal Engine C++ API Reference > Editor > UnrealEd > Layers > ULayersSubsystem > AppendActorsFromLayer
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h |
Include | #include "Layers/LayersSubsystem.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp |
virtual void AppendActorsFromLayer
&40;
const FName & LayerName,
TArray< TWeakObjectPtr< AActor > > & InOutActors,
const TSharedPtr< ActorFilter > & Filter
&41; const
Remarks
Appends all the actors associated with the specified layer.
Parameters
Name | Description |
---|---|
LayerName | The layer to find actors for. |
InOutActors | The list to append the found actors to. |
Filter | [optional] Actor that don't pass the specified filter restrictions won't be selected. |