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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > INotifyOnChanged
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ListenerManager.h |
Include | #include "Kismet2/ListenerManager.h" |
void PreChange
&40;
const TType &42; Changed,
TChangeInfo ChangedType
&41;