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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > INameValidatorInterface > IsValid
- INameValidatorInterface::IsValid()
- FEnhancedInputPlayerMappableNameValidator::IsValid()
- FRigVMLocalVariableNameValidator::IsValid()
- FRigVMNameValidator::IsValid()
- FKismetNameValidator::IsValid()
- FStringSetNameValidator::IsValid()
- FEnhancedInputPlayerMappableNameValidator::IsValid()
- FRigVMLocalVariableNameValidator::IsValid()
- FRigVMNameValidator::IsValid()
- FDummyNameValidator::IsValid()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h |
Include | #include "Kismet2/Kismet2NameValidators.h" |
EValidatorResult IsValid
&40;
const FString & Name,
bool bOriginal
&41;
true if FString is valid, false otherwise