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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FStructureEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h |
| Include | #include "Kismet2/StructureEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/StructureEditorUtils.cpp |
static bool MoveVariable
&40;
UUserDefinedStruct &42; Struct,
FGuid MoveVarGuid,
FGuid RelativeToGuid,
EMovePosition Position
&41;
Remarks
Move the variable with the given guid in the struct to be immediately above or below another variable. Whether the variable was actually moved.
Parameters
| Name | Description |
|---|---|
| Struct | The struct containing the variable to move. |
| MoveVarGuid | The guid of the variable being moved. |
| RelativeToGuid | The guid of the variable above/below which MoveVarGuid is being moved. |
| Position | Whether to put MoveVarGuid above or below RelativeToGuid. |