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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
| Include | #include "Kismet2/CompilerResultsLog.h" |
Syntax
class FScopedCompilerEvent
Remarks
This class will begin a new compile event on construction, and automatically end it when the instance goes out of scope
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedCompilerEvent
(
const TCHAR* InName |
Constructor; automatically begins a new event |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor; automatically ends the event |