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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
| Include | #include "Kismet2/CompilerResultsLog.h" |
Syntax
class FScopedBlueprintMessageLog
Remarks
Scope wrapper for the blueprint message log. Ensures we dont leak logs that we dont need (i.e. those that have no messages)
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSharedRef< IMessageLogListing > | Log | The listing we wrap | |
| FName | LogName | The generated name of the log |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedBlueprintMessageLog
(
UBlueprint* InBlueprint |
Destructors
| Type | Name | Description | |
|---|---|---|---|