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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
Include | #include "Kismet2/CompilerResultsLog.h" |
Syntax
class FScopedBlueprintMessageLog
Remarks
Scope wrapper for the blueprint message log. Ensures we dont leak logs that we dont need (i.e. those that have no messages)
Variables
Type | Name | Description | |
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TSharedRef< IMessageLogListing > | Log | The listing we wrap |
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FName | LogName | The generated name of the log |
Constructors
Type | Name | Description | |
---|---|---|---|
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FScopedBlueprintMessageLog
(
UBlueprint* InBlueprint |
Destructors
Type | Name | Description | |
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