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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FReload
- IReload::GetReinstancedClasses()
- FReload::GetReinstancedClasses()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ReloadUtilities.h |
| Include | #include "Kismet2/ReloadUtilities.h" |
virtual const TMap < UClass *, UClass * > & GetReinstancedClasses()
Remarks
Return a map of the reinstanced classes where the old class is the key and the new class is the value.