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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FPlayWorldCommands
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h |
| Include | #include "Kismet2/DebuggerCommands.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/DebuggerCommands.cpp |
static void BuildToolbar
&40;
FToolMenuSection & InSection,
bool bIncludeLaunchButtonAndOptions
&41;
Remarks
Populates a toolbar with the menu commands for play-world control (pause/resume/stop/possess/eject/step/show current loc)