Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h |
| Include | #include "Kismet2/DebuggerCommands.h" |
Syntax
class FPlayWorldCommandCallbacks
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | HasPlayWorld () |
||
| bool | |||
| bool | |||
| bool | IsInPIE () |
||
| bool | |||
| bool | IsInSIE () |
||
| bool | |||
| void | |||
| void | |||
| void | |||
| void | Called from the context menu to start previewing the game at the clicked location | ||
| void | StartPlayFromHere
(
const TOptional< FVector >& Location, |
Called from the context menu to start previewing the game at the clicked location |