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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
| Include | #include "Kismet2/KismetDebugUtilities.h" |
Syntax
struct FObjectsBeingDebuggedIterator
Remarks
Helper class to iterate over all objects that should be visible in the debugger.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Operators
| Type | Name | Description | |
|---|---|---|---|
| Conversion to "bool" returning true if the iterator has not reached the last element. | |||
| bool | operator! () |
Inverse of the "bool" operator | |
| UObject * | operator* () |
||
| FObjectsBeingDebuggedIterator & | operator++ () |
Advances iterator to the next element in the container. | |
| UObject * | operator-> () |