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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include | #include "Kismet2/BlueprintEditorUtils.h" |
Syntax
struct FMakeClassSpawnableOnScope
Variables
Type | Name | Description | |
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bool | bIsAbstract | |
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bool | bIsDeprecated | |
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UClass * | Class |
Constructors
Type | Name | Description | |
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FMakeClassSpawnableOnScope
(
UClass* InClass |
Destructors
Type | Name | Description | |
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