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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FKismetEditorUtilities
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include | #include "Kismet2/KismetEditorUtilities.h" |
Syntax
struct FOnBlueprintCreatedData
Remarks
Manages the TargetClass and EventName to use for spawning default "ghost" nodes in a new Blueprint
Variables
Type | Name | Description | |
---|---|---|---|
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FOnBlueprintCreated | OnBlueprintCreated | Callback to execute |
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UClass * | TargetClass | If the new Blueprint is a child of the TargetClass, the callback will be executed |