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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FKismetEditorUtilities
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
| Include | #include "Kismet2/KismetEditorUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static AActor &42; CreateBlueprintInstanceFromSelection
&40;
class UBlueprint &42; Blueprint,
const TArray< AActor &42; > & SelectedActors,
const FVector & Location,
const FRotator & Rotator,
AActor &42; AttachParent
&41;
Remarks
Creates a new blueprint instance and replaces the provided actor list with the new actor
Parameters
| Name | Description |
|---|---|
| Blueprint | The blueprint class to create an actor instance from |
| SelectedActors | The list of currently selected actors in the editor |
| Location | The location of the newly created actor |
| Rotator | The rotation of the newly created actor |
| AttachParent | The actor the newly created instance should be attached to if any |