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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FKismetEditorUtilities
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include | #include "Kismet2/KismetEditorUtilities.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static UBlueprint &42; CreateBlueprintFromClass
&40;
FText InWindowTitle,
UClass &42; InParentClass,
FString NewNameSuggestion
&41;
Remarks
Create a new Blueprint from the supplied base class. Pops up window to let user select location and name.
Parameters
Name | Description |
---|---|
InWindowTitle | The window title |
InParentClass | The class to create a Blueprint based on |