Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FKismetDebugUtilities
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
| Include | #include "Kismet2/KismetDebugUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp |
static void TogglePinWatch
&40;
const UBlueprint &42; Blueprint,
const UEdGraphPin &42; Pin
&41;
Remarks
Toggles whether a pin is being watched
Parameters
| Name | Description |
|---|---|
| Blueprint | The blueprint that owns the pin |
| Pin | The Pin to watch |