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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FKismetDebugUtilities
| Type | Name | Description | |
|---|---|---|---|
| void | SetBreakpointEnabled
(
FBlueprintBreakpoint& Breakpoint, |
Set or clear the enabled flag for the breakpoint | |
| void | SetBreakpointEnabled
(
const UEdGraphNode* OwnerNode, |
Set or clear the enabled flag for the breakpoint |