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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FKismetDebugUtilities
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
Include | #include "Kismet2/KismetDebugUtilities.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp |
static bool RemovePinWatch
&40;
const UBlueprint &42; Blueprint,
const UEdGraphPin &42; Pin,
const TArray< FName > & InPathToProperty
&41;
Remarks
Removes a pin property Watch true if a watch was found and removed
Parameters
Name | Description |
---|---|
Blueprint | The blueprint that owns the pin |
Pin | The Pin to stop watching |
InPathToProperty | Path to the property on the pin to stop watching |