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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FKismetDebugUtilities
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
| Include | #include "Kismet2/KismetDebugUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetDebugUtilities.cpp |
static void PostDuplicateBlueprint
&40;
UBlueprint &42; SrcBlueprint,
UBlueprint &42; DupBlueprint,
const TArray< UEdGraphNode &42; > & DupNodes
&41;
Remarks
Duplicates debug data from original blueprint to new duplicated blueprint