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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FComponentEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h |
| Include | #include "Kismet2/ComponentEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp |
static void FillComponentContextMenuOptions
&40;
UToolMenu &42; Menu,
const TArray< UActorComponent &42; > & SelectedComponents
&41;
Remarks
Populates the given menu with basic options for operations on components in the world.
Parameters
| Name | Description |
|---|---|
| Menu | Used to register the menu options |
| SelectedComponents | The selected components to create menu options for |