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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FComponentEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorUtils.h |
| Include | #include "Kismet2/ComponentEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/ComponentEditorUtils.cpp |
static void CopyComponents
&40;
const TArray< UActorComponent &42; > & ComponentsToCopy,
FString &42; DestinationData
&41;
Remarks
Copies the selected components to the clipboard
Parameters
| Name | Description |
|---|---|
| ComponentsToCopy | The list of components to copy |
| DestinationData | Buffer to fill with the copied data, or null to use the clipboard |