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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FCompilerResultsLog > API/Editor/UnrealEd/Kismet2/FCompilerResultsLog/Tokenize
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
| Include | #include "Kismet2/CompilerResultsLog.h" |
template<typename T, typename... ArgTypes>
void Tokenize
(
const TCHAR * Format,
FTokenizedMessage & OutMessage,
TArray < UEdGraphNode * > & OutSourceNode,
T First,
ArgTypes... Rest
)