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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FCompilerResultsLog > API/Editor/UnrealEd/Kismet2/FCompilerResultsLog/Tokenize
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
Include | #include "Kismet2/CompilerResultsLog.h" |
template<typename T, typename... ArgTypes>
void Tokenize
&40;
const TCHAR &42; Format,
FTokenizedMessage & OutMessage,
TArray< UEdGraphNode &42; > & OutSourceNode,
T First,
ArgTypes... Rest
&41;