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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include | #include "Kismet2/BlueprintEditorUtils.h" |
Syntax
struct FCompilerRelevantNodeLink
Variables
Type | Name | Description | |
---|---|---|---|
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UEdGraphPin * | LinkedPin | |
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UK2Node * | Node |
Constructors
Type | Name | Description | |
---|---|---|---|
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FCompilerRelevantNodeLink
(
UK2Node* InNode, |