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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/WatchedPin.h |
| Include | #include "Kismet2/WatchedPin.h" |
Syntax
struct FBlueprintWatchedPin
Remarks
Contains information about a watched pin in a Blueprint graph for local settings data.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBlueprintWatchedPin
(
const UEdGraphPin* Pin |
|||
FBlueprintWatchedPin
(
const UEdGraphPin* Pin, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UEdGraphPin * | Get () |
Returns a reference to the underlying graph pin | |
| const TArray< FName > & | Returns a reference to the path to the property we're watching on this pin | ||
| void | SetFromPin
(
const UEdGraphPin* Pin |
Resets the pin watch to the given graph pin | |
| void | SetFromWatchedPin
(
FBlueprintWatchedPin&& Other |
Move another watched pin struct into this one |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FBlueprintWatchedPin& Other |