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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void MarkBlueprintAsStructurallyModified
&40;
UBlueprint &42; Blueprint
&41;
Remarks
Blueprint has structurally changed (added/removed functions, graphs, etc...). Performs the following actions:
- Recompiles the skeleton class.
- Notifies any observers.
- Marks the package as dirty.