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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static bool ImplementsInterface
&40;
const UBlueprint &42; Blueprint,
bool bIncludeInherited,
UClass &42; SomeInterface
&41;
Remarks
Returns true if the interfaces is implemented. It can be implemented directly or inherited.
Parameters
| Name | Description |
|---|---|
| Blueprint | The blueprint to check interfaces for |
| bIncludeInherited | If true, check in all the implemented and inherited interfaces. False, check in the interfaces implemented directly. |
| SomeInterface | The interface to check. |