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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
static UEdGraphNode &42; GetNodeByGUID
&40;
const UBlueprint &42; InBlueprint,
const FGuid & InNodeGuid
&41;
Remarks
Searches all nodes in a Blueprint and checks for a matching Guid Returns a Node with a matching Guid
Parameters
| Name | Description |
|---|---|
| InBlueprint | The Blueprint to search |
| InNodeGuid | The Guid to check Blueprints against |