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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils/GetInterfaceGraphs
Deprecated * Short class names are no longer supported. Use a version of this function that takes FTopLevelAssetPath.
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void GetInterfaceGraphs
&40;
UBlueprint &42; Blueprint,
const FName & InterfaceClassName,
TArray< UEdGraph &42; > & ChildGraphs
&41;
Remarks
Gets the graphs currently in the blueprint associated with the specified interface