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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UFunction &42; GetInterfaceFunction
&40;
UBlueprint &42; Blueprint,
const FName FuncName
&41;
Remarks
Get the corresponding UFunction pointer to the name given on the blueprint. Searches the given blueprints implemented interfaces first, and then looks in the parent. Corresponding UFunction pointer to the name given; Nullptr if not part of any interfaces
Parameters
| Name | Description |
|---|---|
| Blueprint | The blueprint to consider |
| FuncName | The name of the function to look for |