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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FBlueprintEditorUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include | #include "Kismet2/BlueprintEditorUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UAnimGraphNode_Root &42; GetAnimGraphRoot
&40;
UEdGraph &42; InGraph
&41;
Remarks
Helper function to grab the root node from an anim graph. Asserts if anything other than 1 node is found in an anim graph. the one and only root, if this is an anim graph, or null otherwise
Parameters
Name | Description |
---|---|
InGraph | The graph to check |