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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
Deprecated * Blueprint Nativization has been removed as a supported feature. This API will eventually be removed.
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
static void FindNativizationDependencies
&40;
UBlueprint &42; Blueprint,
TArray< UClass &42; > & NativizeDependenciesOut
&41;
Remarks
Retrieves all dependencies that need to be nativized for this to work as a nativized Blueprint