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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FName FindMemberVariableNameByGuid
&40;
UBlueprint &42; InBlueprint,
const FGuid & InVariableGuid
&41;
Remarks
Finds a member variable name using the variable's Guid Local variable's name
Parameters
| Name | Description |
|---|---|
| InBlueprint | Blueprint to search for the local variable |
| InVariableGuid | Guid to identify the local variable with |