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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils/FindLocalVariableGuidByName
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FGuid FindLocalVariableGuidByName
&40;
UBlueprint &42; InBlueprint,
const UEdGraph &42; InScopeGraph,
const FName InVariableName
&41;
Remarks
Finds a local variable Guid using the variable's name The Guid associated with the local variable
Parameters
| Name | Description |
|---|---|
| InBlueprint | Blueprint to search for the local variable |
| InScopeGraph | Local variable's graph |
| InVariableGuid | Local variable's name to search for |