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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils/FindLocalVariable
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FBPVariableDescription &42; FindLocalVariable
&40;
const UBlueprint &42; InBlueprint,
const UEdGraph &42; InScopeGraph,
const FName InVariableName,
class UK2Node_FunctionEntry &42;&42; OutFunctionEntry
&41;
Remarks
Returns a local variable The local variable description
Parameters
| Name | Description |
|---|---|
| InBlueprint | Blueprint to search for the local variable |
| InScopeGraph | Local variable's graph |
| InVariableName | Name of the variable to search for |
| OutFunctionEntry | Optional output parameter. If not null, the found function entry is returned. |