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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void FindImplementedInterfaces
&40;
const UBlueprint &42; Blueprint,
bool bGetAllInterfaces,
TArray< UClass &42; > & ImplementedInterfaces
&41;
Remarks
Build a list of all interface classes either implemented by this blueprint or through inheritance
Parameters
| Name | Description |
|---|---|
| Blueprint | The blueprint to find interfaces for |
| bGetAllInterfaces | If true, get all the implemented and inherited. False, just gets the interfaces implemented directly. |
| ImplementedInterfaces | The interfaces implemented by this blueprint |