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Unreal Engine C++ API Reference > Editor > UnrealEd > Kismet2 > FBlueprintEditorUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include | #include "Kismet2/BlueprintEditorUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UFunction &42; FindFunctionInImplementedInterfaces
&40;
const UBlueprint &42; Blueprint,
const FName & FunctionName,
bool &42; bOutInvalidInterface,
bool bGetAllInterfaces
&41;
Remarks
Return the first function from implemented interface with given name