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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FBlueprintEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static bool CheckIfSelectionIsCycling
&40;
const TSet< UEdGraphNode &42; > & InSelectionSet,
FCompilerResultsLog & InMessageLog
&41;
Remarks
Checks if the passed in selection set causes cycling on compile Returns TRUE if the selection does cause cycling
Parameters
| Name | Description |
|---|---|
| InSelectionSet | The selection set to check for a cycle within |
| InMessageLog | Log to report cycling errors to |