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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsUniqueObjectName
(
const FName& InName, |
Takes an FName and checks to see that it is unique among all loaded objects. | Editor.h | |
bool IsUniqueObjectName
(
const FName& InName, |
Takes an FName and checks to see that it is unique among all loaded objects. | Editor.h |
IsUniqueObjectName(const FName &, UObject , FText )
Description
Takes an FName and checks to see that it is unique among all loaded objects.
Takes an FName and checks to see that it is unique among all loaded objects.
| Name | IsUniqueObjectName |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
bool IsUniqueObjectName
(
const FName & InName,
UObject * Outer,
FText * InReason
)
1 if the name is valid, 0 if it is not
Parameters
| Name | Remarks |
|---|---|
| InName | The name to check |
| Outer | The context for validating this object name. Should be a group/package |
| InReason | If the check fails, this string is filled in with the reason why. |
| InName | The name to check |
| Outer | The context for validating this object name. Should be a group/package |
| InReason | If the check fails, this string is filled in with the reason why. |
IsUniqueObjectName(const FName &, UObject *, FText &)
Description
Takes an FName and checks to see that it is unique among all loaded objects.
Takes an FName and checks to see that it is unique among all loaded objects.
| Name | IsUniqueObjectName |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
bool IsUniqueObjectName
(
const FName & InName,
UObject * Outer,
FText & InReason
)
1 if the name is valid, 0 if it is not
Parameters
| Name | Remarks |
|---|---|
| InName | The name to check |
| Outer | The context for validating this object name. Should be a group/package. |
| InReason | If the check fails, this string is filled in with the reason why. |
| InName | The name to check |
| Outer | The context for validating this object name. Should be a group/package. |
| InReason | If the check fails, this string is filled in with the reason why. |