Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ISourceCodeNavigationHandler > API/Editor/UnrealEd/ISourceCodeNavigationHandler/NavigateToStruct
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include | #include "SourceCodeNavigation.h" |
virtual bool NavigateToStruct
&40;
const UStruct &42; InStruct
&41;
Remarks
Asynchronously navigates to a UStruct in an IDE or text editor. True if the struct can be handled by this handler.
Parameters
| Name | Description |
|---|---|
| InStruct | Struct in which to navigate. |