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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ISourceCodeNavigationHandler > API/Editor/UnrealEd/ISourceCodeNavigationHandler/CanNavigateToStruct
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
| Include | #include "SourceCodeNavigation.h" |
virtual bool CanNavigateToStruct
&40;
const UScriptStruct &42; InStruct
&41;
Remarks
Determines whether it is possible to navigate to the UScriptStruct using this handler. True if the struct can be handled by this handler.
Parameters
| Name | Description |
|---|---|
| InStruct | Struct to inspect |