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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IPropertyAccessBlueprintBinding
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessBlueprintBinding.h |
| Include | #include "IPropertyAccessBlueprintBinding.h" |
Syntax
struct FBindingMenuArgs
Remarks
Args passed to MakeBindingMenuExtender.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FOnCanSetPropertyAccessContextId | OnCanSetPropertyAccessContextId | Delegate used to control the enabled state of context IDs. | |
| FOnGetPropertyAccessContextId | OnGetPropertyAccessContextId | Delegate used to get the context ID of a property access. | |
| FOnSetPropertyAccessContextId | OnSetPropertyAccessContextId | Delegate used to set the context ID of a property access. |