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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IPackageAutoSaver
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h |
Include | #include "IPackageAutoSaver.h" |
bool HasPackagesToRestore&40;&41; const
Does we have any information about packages that can be restored