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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ICookPackageSplitter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/CookPackageSplitter.h |
| Include | #include "CookPackageSplitter.h" |
virtual void Teardown
&40;
ETeardown Status
&41;
Remarks
Do teardown actions after all packages have saved, or when the cook is cancelled. Always called before destruction.