Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ICookPackageSplitter
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/CookPackageSplitter.h |
| Include | #include "CookPackageSplitter.h" |
virtual void OnOwnerReloaded
&40;
UPackage &42; OwnerPackage,
UObject &42; OwnerObject
&41;
Remarks
Called when the Owner package needs to be reloaded after a garbage collect in order to populate a generated package.