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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ICookPackageSplitter
Data sent to the cooker to describe what to generate.
| Name | FGenerationManifest |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/CookPackageSplitter.h |
| Include Path | #include "CookPackageSplitter.h" |
Syntax
struct FGenerationManifest
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCookSaveGeneratorPackage | bool | Whether the package containing the generator should also be saved and added to the cook's output. | CookPackageSplitter.h | |
| GeneratedPackages | TArray< FGeneratedPackage > | List of generated packages. | CookPackageSplitter.h |