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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IComponentAssetBroker
- IComponentAssetBroker::GetSupportedAssetClass()
- FGeometryCacheAssetBroker::GetSupportedAssetClass()
- FGeometryCollectionAssetBroker::GetSupportedAssetClass()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h |
Include | #include "ComponentAssetBroker.h" |
UClass &42; GetSupportedAssetClass&40;&41;
Remarks
Reports the component class this broker knows how to handle Reports the asset class this broker knows how to handle