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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IComponentAssetBroker
- IComponentAssetBroker::GetAssetFromComponent()
- FGeometryCacheAssetBroker::GetAssetFromComponent()
- FGeometryCollectionAssetBroker::GetAssetFromComponent()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h |
| Include | #include "ComponentAssetBroker.h" |
UObject &42; GetAssetFromComponent
&40;
UActorComponent &42; InComponent
&41;
Remarks
Get the currently assigned asset from the component